The Damaged Bishop was added in the "The Stuff Of Nightmares" update. It is a battered version of the regular Bishop which occurs naturally in the Ruins, but also has a chance to spawn from Broken Clockworks when they are destroyed. It has same base stats as the standard bishop and drops 1 Purple Gem, with a chance of also dropping Nightmare Fuel and/or Thulecite Fragments.
The player can spawn an allied Damaged Bishop (or any other chesspiece) by using 3 gears to repair a pile of Broken Clockworks.
Damaged Bishop may be hostile towards other followers such as Chester, while remaining friendly towards player.
When any creature gets near its sight range, the Bishop will suddenly wake up and stare at them as a warning. Getting closer will make the Bishop attack by firing lighting bolts from its head. The Bishop will chase its enemy a short distance from its spawn area before returning and going back to sleep.
The Bishop is a moderately strong ranged mob, usually very accurate, so it is recommended to be armored and armed for a battle with one. Sending some Pigs to attack it first may prove to be an effective distraction. The player may try and use a Boomerang to kill it from far away, but this will grab the Bishop's attention, and it will start attacking. The player may also use an Ice Staff to freeze it, and then, start hitting it with a Spear, but it will cause some damage to the player. Another way to kill a Bishop would be to aggravate a nearby Clockwork Rook without waking the Bishop and get the Rook to ram the Bishop, as this will most likely kill the Bishop instantly (This strategy also works with Clockwork Knights and other mobs).
It is possible to dodge the Bishop's lighting bolts if the player is quick enough. Suddenly running to one side just as the Bishop is about to attack will usually leave the player unharmed by the lighting bolt, although the bolt does have a small area effect.
Below is the number of hits it takes with each weapon to kill Clockwork Bishops when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.
|No. of hits for||71||23||18||12||10||9||8||6-11||5 or 7||6||5||3||2||1|