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Wilson Portrait
It looks pretty sick.

Wilson, when examining a Diseased Berry Bush.

Willow Portrait
Burn the sick!

Willow, when examining a Diseased Berry Bush.

Wolfgang Portrait
Is weak. Sickly!

Wolfgang, when examining a Diseased Berry Bush.

Wendy Portrait
It's not long for this world...

Wendy, when examining a Diseased Berry Bush.

WX-78 Portrait
HA. DISEASE. A BIOLOGICAL LAPSE IN JUDGMENT

WX-78, when examining a Diseased Berry Bush.

Wickerbottom Portrait
It's afflicted with an agrarian disease beyond my curing.

Wickerbottom, when examining a Diseased Berry Bush.

Woodie Portrait
It's caught a bit of a bug.

Woodie, when examining a Diseased Berry Bush.

Waxwell Portrait
What has brought this blight upon my world?

Maxwell, when examining a Diseased Berry Bush.

Wigfrid Portrait
The disease festers within its söul.

Wigfrid, when examining a Diseased Berry Bush.

Webber Portrait
Maybe it needs some chicken soup?

Webber, when examining a Diseased Berry Bush.

Winona Portrait
Maybe you oughta take a sick day...

Winona, when examining a Diseased Berry Bush.


Disease is a feature that affects replanted Plants in Don't Starve Together, introduced in A New Reign. Diseased plants will appear to be surrounded by flies and become darker in color before dying and disappearing. They do not drop their specific resources, but instead yield Rot if being picked or dug up by the player with a Shovel.

Gears Mechanics Edit

After a plant has been replanted by the player, it will have a timer set somewhere between 30-70 days. Once that timer is up, it has a 10% chance to become diseased. If the chance fails, the timer is reset to another value between 30-70 days and the process will repeat itself. If it's successful, the character will comment when harvesting the plants for 4-6 days to warn the player that the plant will become diseased. If it turns fully diseased, it will begin to spread to other nearby replanted crops every 1.5-2.5 days with no warning. The player can dig up the plant in its warning phase in order to manually reset the timer, or at the very least if it's too late and the plant's already diseased, the player should dig up the plant to prevent it from spreading, but the diseased plant will be destroyed in the process.

The following table illustrates the variants available for each type of resource, note that the sources on bold are invulnerable to disease:

Resource Type Grass Twigs Berries
Plant Variant Grass Gekko Grass Tuft Sapling Twiggy Tree Berry Bush Juicy Berry Bush
Grass Gekko Grass Tuft Sapling Twiggy Tree Berry Bush Juicy Berry Bush
Specific Resource Cut Grass Twigs Berries Juicy Berries
Cut Grass Twigs Berries Juicy Berries

Placeholder Trivia Edit

  • There are sprites for Diseased Logs, Juicy Berries and the dug version of each plant in the TEX files, but they currently aren't present in game.
  • Disease was added to the game way before A New Reign was announced, becoming part of the latter after the Beta release with some tweaks. Before that, Grass Gekkos and Twiggy Trees were also able to become diseased.

Blueprint Gallery Edit

Gameplay Mechanics
Activities CookingCraftingFarmingFishingSleeping
Environment Day-Night CycleMoon CycleNightmare CycleEarthquakeLightningRain
(Sandstorms Don't Starve Together icon) (Strong WindsFogWavesFloodingVolcanic Eruption Shipwrecked icon)
Seasons SummerWinter • (AutumnSpring Reign of Giants icon)
(Mild SeasonHurricane SeasonMonsoon SeasonDry Season Shipwrecked icon)
Mechanics BeardBiomeCharactersCharlieControlsDeathDurabilityExperienceFireFood SpoilageFreezingHealthHungerInventoryLightMapNaughtinessNon-renewable resourcesSanitySavingStructures
(WetnessOverheating Reign of Giants iconShipwrecked icon) (DiseaseRegrowth Don't Starve Together icon) (Poison Shipwrecked icon)
Mode Survival ModeAdventure ModeCavesRuinsVolcanoDon't Starve TogetherWorld Customization
Others Pig VillageRoad (Trail) • GraveyardOceanAbyssBridgeSet PieceThingsMorgue