Dragoons are hostile Mobs introduced in Shipwrecked DLC. They spawn from Dragoon Dens. They will also hatch from intact Dragoon Eggs. When killed, they will drop 1 Monster Meat, and have a 10% chance to drop a Dragoon Heart.
Dragoons are active during the day, and will sleep through the night. If they belong to a Dragoon Den, they will return their den at dusk. While idle they will periodically spit lava on the ground, which can ignite nearby Structures or resources.
They are hostile to the player character and most other Mobs, and will attack them on sight.
When entering combat, they will charge their target, leaving small flames in their wake, which can ignite items on the ground. Dragoons do not help each other in combat.
Dragoons are relatively easy to kill using melee weapons. They are vulnerable after their charge attack, and they can be stun-locked when they are vulnerable. However, if they are hit while striking a target they will not be stun-locked and be free to attack back.
Below is the number of hits it takes with each weapon to kill a Dragoon when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.
- The Dragoon's name is a portmanteau of the words "dragon" and goon" (meaning 'thug' or bully).