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Blueprint This page describes an upcoming or planned feature. The content may be inaccurate and may contain spoilers and other speculations.

The following unimplemented features have a reference in the artwork and/or source code of Don't Starve or Don't Starve Together.

For features that were once implemented and have since been removed, see Removed Features.

Glommer See also: Unimplemented Characters


Broken Bits and Pieces

Broken Bits and Pieces are minable objects found in the Ruins. They can be spawned into the game using the spawn code "rubble". When mined, they drop Rocks and Cut Stone, with a small chance of dropping additional Frazzled Wires, Gears, Gems , Nightmare Fuel or Thulecite.

Fat

Fat is a Food category which only contains Butter. It does not exist within the game, but is listed as a value in the cooking.lua files. In the Shipwrecked DLC, Coconuts were also added to this category.

Don't Starve Together icon Friend-o-matic

If I had any friends, this could take me to them.

Wilson

The Friend-o-matic is a structure exclusive to Don't Starve Together that can be spawned via console and has artwork in the files. Character examination quotes suggest it was intended as a mechanism for players to teleport near each other. Its spawn code is "migration_portal". A structure with a similar function, The Lazy Deserter, was added in A New Reign.

Lava Pit

Good thing it's contained!

Wilson

A Lava Pit is a naturally spawning object in the Caves looking identical to Nightmare Lights, except for being colorless. It used to be accessible using the spawn code "lavapit", but has since been removed from the game. When destroyed with a Hammer, the Lava Pit would emit light and start to slowly rebuild itself. Once it had rebuilt itself completely, it would no longer act as a light source.

Maxwell's Head

Wilson Portrait
I can see into his pores!

Wilson

Willow Portrait
He sure likes to talk.

Willow

Wolfgang Portrait
Scary head is twelve feet tall!

Wolfgang

Wendy Portrait
He sure has a taste for the dramatic.

Wendy

WX-78 Portrait
IT APPEARS TO BE SOME SORT OF PROJECTION.

WX-78

Wickerbottom Portrait
I wish he wouldn't do that.

Wickerbottom

Woodie Portrait
Just a head, eh?

Woodie

Waxwell Portrait
Hey, handsome.

Maxwell

Wigfrid Portrait
I can see intö his pöres.

Wigfrid

Webber Portrait
Imagine the trouble he has buying hats!

Webber

Winona Portrait
You don't intimidate me, big guy.

Winona

Walani Portrait
Woah, did I eat some bad berries?

Walani

Warly Portrait
He must eat massive sandwiches.

Warly

Woodlegs Portrait
'E's got them villainous eyes.

Woodlegs

Maxwell's Head is an unimplemented feature. Upon being spawned via the console, Maxwell's Head will say, "You forgot to set a speech", and then, "Go do it.", using Maxwell's speech sound files. Its spawn code is "maxwellhead".

Maxwell's Mosquito Trap

Wilson Portrait
Bottled mosquito rage!

Wilson

Willow Portrait
Mosquitoes inside. They don't sound happy.

Willow

Wolfgang Portrait
Is ball full of angry bitebugs.

Wolfgang

Wendy Portrait
The furious creatures appreciate their freedom in retrospect.

Wendy

WX-78 Portrait
AGGRESSIVE LIFEFORMS WITHIN

WX-78

Wickerbottom Portrait
A dangerous mine filled with Culicidae.

Wickerbottom

Woodie Portrait
Hey! That's just mean!

Woodie

Waxwell Portrait
Maybe I shouldn't have put that there.

Maxwell

Wigfrid Portrait
Watch yöur step!

Wigfrid

Webber Portrait
I just can't mosquito you.

Webber

Winona Portrait
Someone could hurt themselves on that, Max.

Winona

Walani Portrait
Sometimes I dance to the buzzing beat.

Walani

Warly Portrait
I pity whoever trips this.

Warly

Woodlegs Portrait
Step 'n get stung.

Woodlegs

Maxwell's Mosquito Trap is an unimplemented item that acts in the same way as the Bee Mine, but spawns Mosquitoes instead of Bees and cannot be picked up. It is activated when the player or another mob steps on it, causing the spawned Mosquitoes to attack them. Like Maxwell's Tooth Trap, it was meant to only emerge in Adventure Mode. Its spawn code is "beemine_maxwell".

Player Skulls

Player Skulls are items with artwork in the files. The majority of the playable Characters have skulls, as well as some of the Unimplemented Characters. Skulls will not be implemented, as they are only in the game files due to being part of the unlock system in the unreleased game. However, Webber's Skull was added in the Reign of Giants DLC.

Shipwrecked icon Poison Frog

Wilson Portrait
It looks meaner than usual.

Wilson

Willow Portrait
Yuck! Stay away from me.

Willow

Wolfgang Portrait
Coward frog!

Wolfgang

Wendy Portrait
A poisonous lick from that and this nightmare will end.

Wendy

WX-78 Portrait
THAT AMPHIBIOUS MEATSACK IS RIDDLED WITH DISEASE

WX-78

Wickerbottom Portrait
Watch out!

Wickerbottom

Woodie Portrait
Keep your poison spit to yourself, eh!

Woodie

Waxwell Portrait
I had better teach it some manners.

Maxwell

Wigfrid Portrait
Back, föul reptilian scöurge!

Wigfrid

Webber Portrait
If we get licked by those we'll get sick.

Webber

Walani Portrait
Best to just leave it alone.

Walani

Warly Portrait
A poison hopper.

Warly

Woodlegs Portrait
Keep yer venom away from me, beastie!

Woodlegs

The Poison Frog is an unimplemented Mob in the Shipwrecked DLC, that can be spawned into the game using the spawn code "frog_poison". Poison Frogs are fully functional, able to Poison the player and other mobs by attacking them, and have their own texture.

Shopkeeper

The Shopkeeper is an unimplemented feature that can be spawned using the console, and was probably intended to be a rare Set Piece. Clicking on the Shop Keeper will result in crashing the game. Its spawncode is "basic_shop", however, it was removed in the Reign of Giants DLC. There are textures for several different shops in the game files.

Skull Chest

Wilson Portrait
I'm not sure if I want to open it.

Wilson

Willow Portrait
Ooooh spooky!

Willow

Wendy Portrait
It shall contain my memento mori.

Wendy


Woodie Portrait
That's scary!

Woodie

Waxwell Portrait
That's one snazzy chest.

Maxwell

Wigfrid Portrait
Ah, that was a gööd battle.

Wigfrid

Winona Portrait
Is that supposed to be intimidating?

Winona

Walani Portrait
This won't Kramp my style.

Walani

Warly Portrait
What an ominous container.

Warly

Woodlegs Portrait
Whut treasures it musta devoured.

Woodlegs

The Skull Chest is a structure that can be spawned via console and has artwork in the files. It is functionally identical to the Chest, except Krampus cannot steal from it. It also appears in the mod called Lost Fragment, a mod made by the developers which was part of the William Carter Puzzles. Its spawn code is "skullchest".

Sunk Boat

Wilson Portrait
It's no use to me out there!

Wilson

Willow Portrait
It's too far out, I can't even burn it!

Willow

Wolfgang Portrait
Is broken!

Wolfgang

Wendy Portrait
A cruel trick!

Wendy

WX-78 Portrait
UNABLE TO UTILIZE.

WX-78

Wickerbottom Portrait
A shipwreck, looks to be useless.

Wickerbottom

Woodie Portrait
That wood has seen better days.

Woodie

Waxwell Portrait
That's not how you use a boat!

Maxwell

Wigfrid Portrait
Nö wönder it sank. It is nöt a löngship.

Wigfrid

Webber Portrait
So close, so far away.

Webber

Walani Portrait
Surfboards don't sink!

Walani

Warly Portrait
The sea claims all and does not bargain.

Warly

Woodlegs Portrait
Some mateys luck ran out...

Woodlegs

The Sunk Boat is a structure that can be spawned via console and has artwork in the files. Its spawn code is "sunkboat", however, it will be invisible. A similar object, the Sunken Boat, was added to the game to promote the Shipwrecked DLC.

Don't Starve Together icon Target Dummy

The Target Dummy is a structure in Don't Starve Together that can be spawned via console using the spawn code "dummytarget" and has artwork in the files. It is an immortal mob that shows the damage dealt by the player when hit. It shares its artwork with the Meat Effigy.

Tree Clump

Wilson Portrait
It's almost like someone is trying to prevent me from going somewhere.

Wilson

Willow Portrait
Moooooooooooooove.

Willow

Wolfgang Portrait
Do not block Wolfgang's way!

Wolfgang

Wendy Portrait
Was this placed intentionally?

Wendy

WX-78 Portrait
CLUMP

WX-78

Wickerbottom Portrait
The flora grows thick here.

Wickerbottom

Woodie Portrait
You're asking for a good chop, bud.

Woodie

Waxwell Portrait
I can't get through there.

Maxwell

Wigfrid Portrait
A dead end! I must stand and fight.

Wigfrid

Webber Portrait
It's in our way!

Webber

Walani Portrait
I didn't want to get through anyway.

Walani

Warly Portrait
Someone or something does not want me to tree-spass.

Warly

Woodlegs Portrait
Get oot o'me way!

Woodlegs

The Tree Clump is an object that can be spawned via console and has artwork in the files. It can not be moved or destroyed and blocks any character from moving past it. Its spawn code is "treeclump".

Unimplemented Items

  • The Bag is an item with artwork in the files. It was probably replaced by the Backpack.
  • The Bucket is an item with artwork in the files. A picture shows that Buckets were meant to be worn on the player's head. The texture was eventually used for the Bucket-o-poop.
  • There are inventory icons for dug up Cacti in the game files.
  • Clothes is an item with artwork in the files. A similar item, Cloth, was added in the Shipwrecked DLC.
  • Flour is an item with artwork in the files. It may be related to another unimplemented object, Wheat.
  • Phonograph Parts are items found in the game files. They can be spawned in via the console, but cannot be picked up or examined. Their spawn codes are "phonograph_gears", "phonograph_crank", "phonograph_cane" and "phonograph_box".
  • Records are items with artwork in the files. They may be related to the Phonograph object, found in the Epilogue of Adventure Mode.
  • The Scarecrow is an item/structure with artwork in the files. A similar structure, the Friendly Scarecrow, was added to Don't Starve Together in A New Reign.
  • The Snowball is an item with artwork in the files. It may be related to an unimplemented mob, the Snowman. Also, the Ice Flingomatic included in the Reign of Giants DLC throws snowballs.
  • The Stopwatch is an item with artwork in the files. It looks similar to the Compass.
  • Truffles are an item with artwork in the files. In the original concept, things would be bought from Pigs with Truffles.
  • There were inventory icons for a Bonesaw, an Orphan Cap, a Parchment and Stem Cells added to the game files of Don't Starve Together, but were since removed.

Unused Textures

  • The Door is a structure with artwork in the files. Artworks for Moon Rock doors were added in the files of Don't Starve Together, while a similar structure, the Wood Gate, was added in A New Reign.
  • Keys and Locks are unused textures in the game files of Don't Starve Together.
  • There are textures for unbuilt and destroyed Pig Houses in the game files.
  • The Slipstor or Slip is an unimplemented Mob exclusive to Don't Starve Together, introduced in A New Reign. There were several artworks and animations showing that it was supposed to transform into a bigger/smaller version of itself.
  • The Snowman is an unimplemented mob that was supposed to spawn during Winter. Its texture sheet exists in the files.
  • The Tesla Tree used to be in development for the Reign of Giants DLC. Currently, it only exists in the game files as an unassembled TEX file.
  • Wheat is an item/object encountered in the game files.
  • There is a third state for Mushrooms in the inventory, next to their raw and cooked counterparts.

Don't Starve Together icon Skins Concepts

The following Skins concepts were revealed during several of Klei Entertainment's weekly Rhymes with Play Twitch broadcast in 2015 and 2016. However, these skins have not been implemented into Don't Starve Together yet.

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