I saw this thing in the Ocean when I was playing Shipwrecked and there was something that looked like a Barrel lying there. It had like a thousand health or so. When I tried to 'attack' it, it lit on fire and exploded, sending waves gushing out. I'm pretty new, so I was just wondering what it was?
Hey, I was poking around the Gorge recipe book page on the forums (and inspecting several things) when I came across a way to extract the images for the known foods as png files (the one I tried was 90 x 90). Here's a sample image:
Can we use those for the (upcoming) food charts on the wiki, or should we use files extracted from the game itself? Thanks!
we might even have to use these icons, because I can't find any of the foods in the regular place where all the 64x64 px inventory icons are kept (probably for surprise reasons). However, I'd suggest scaling them down to the regular 64x64 px size so they would fit into our Recipe template.
Edit: Yep, I've found all the xml files for the foods inventory icons, but no actual tex files. They seemed to have kept them on their own server on purpose.
Sorry for not being able to contribute a lot so far, Klei has been so kind to launch the new event right on my birthday. I'll upload a few icons now and then I'll be back tonight in full swing! I love the new event!
Also, I'd like to take both your and SpikeGuy's opinions on the table I've been working on for documenting the recipes. I do not plan to release it until I'm sure it's the best of the best available - there are lots of recipes with lots of info for each -, or at least when everyone agrees it's as good as can get. I'm especially keen on the layout for the recipes, since they are not written in stone. The layout I'm currently using is simply a placeholder.
The table looks very good, I can imagine some of its columns will probably get smaller when we replace the text with the respective images. I initially thought of using the Recipe template, but that makes no sense considering how much additional information has to be displayed for each recipe. So on my part that's a go!
Well, I remember playing DST once, walking around as webber when it turned dawn this white text started appearing around me for like a few seconds, it said like "time for bed!" "come home!" can you please explain it?
Do you want someone (maybe me) to add a new page on the No Sweat mode on DS Pocket Edition? There is also a new statue that is with this mode. I have currently have seen no trace of this mode on the wiki, so it would help to add it?
So now with the new standardized navigation bar, the top of the wiki became a little ugly. So I took a shot at it and changed its colour to be somewhat similar to that of the infobox title's background. I think it turned out fairly well, but I also thought about changing the colour of the buttons. You can see the edit buttons are now dark red/brown.
I would like your thoughts on that and if anything needs modification. If you might have also noticed, message backgrounds are a little pink, probably because they use the same customization as the buttons. I'm also thinking about making the nav bar a little lighter, more similar to table backgrounds, so that it isn't too eye-catching.
Edit: So I reverted button colours back to black. Didn't feel quite right to have them be even the darkest red I could get that still matched the game's tone. The colour before I reverted it was This. (HEX code is #600000)
I still kinda want something that matches the game's art style's tone.