FANDOM


Regrowth is a new mechanic in Don't Starve Together. There are three main mechanisms for regrowth, which work slightly differently: Regrowth[1], Offspring Regrowth[2], and Desolation Regrowth[3]. On the World Customization Screen, the regrowth setting sets a multiplier on how quickly each of these regrowths happen (from Very Slow to Very Fast, 0.15, 0.33, 1, 3, 7). For all types of regrowth, it only decreases the timer for the regrowth time while that entity is in its regrowth season. For example, desolation regrowth time for a Blue Mushtree is 50 days, and their season is Winter, so it will only try to spawn once every 3.33 winters.

Regrowth Edit

After one of these entities is destroyed, the game will try to place another one after the regrowth time has passed. It will try somewhere in a 5-tile radius of where they were originally; if it tried to place the entity too close to another entity, within 5 tiles of a base structure or wall, or if a player is within 16 tiles, it will try again after the regrowth time has passed once more.

Entity Regrowth Time Regrowth Season
Carrot planted
20 days Not Winter or night.
Flower
30 seconds While the ground is very wet, but not during rain, night, or Winter. Double rate during Spring.
Rabbit Hole
5 days Summer.
Light Flower
5 days Any time.

Note that although flowers do not regrow during the rain, new flowers still spawn during rain like they do in single-player Reign of Giants.

Offspring Regrowth Edit

This is intended to give the effect of forests growing and reclaiming land. Each tree has a timer after which it will try to spawn a sapling of the same type nearby. If there are fewer than 5 other trees of the same type in the radius that would have 5 such trees at worldgen, then it will succeed in spawning one.

Tree Regrowth Time Regrowth Season
Evergreen
5 days Not Winter. Doubled rate in Summer.
Lumpy Evergreen
8 days Any season.
Twiggy Tree
8 days Any season.
Birchnut Tree
3 days Spring.
Mushtree
3 days Winter.
MushtreeRed
3 days Summer.
MushtreeGreen
3 days Spring.

Desolation Regrowth Edit

Desolation regrowth is intended to spawn trees in areas they belong in after the area has had all or almost all of its trees destroyed, such as by an out of control forest fire. Desolation regrowth cannot occur if there are any of the same type of tree within a 10-tile radius, and base structures or walls within 5 tiles, or any entities at all within a tile.

Tree Regrowth Time Regrowth Season
Evergreen
50 days Not Winter. Doubled rate in Summer.
Lumpy Evergreen
50 days Any season.
Twiggy Tree
50 days Any season.
Birchnut Tree
50 days Spring.
Mushtree
50 days Winter.
MushtreeRed
50 days Summer.
MushtreeGreen
50 days Spring.

References Edit

  1. scripts/components/regrowthmanager.lua
  2. scripts/components/plantregrowth.lua
  3. scripts/components/desolationspawner.lua
Gameplay Mechanics
Activities CookingCraftingFarmingFishingSleeping
Environment Day-Night CycleMoon CycleNightmare CycleEarthquakeLightningRain
(Sandstorms Don't Starve Together icon) (Strong WindsFogWavesFloodingVolcanic Eruption Shipwrecked icon)
Seasons SummerWinter • (AutumnSpring Reign of Giants icon)
(Mild SeasonHurricane SeasonMonsoon SeasonDry Season Shipwrecked icon)
Mechanics BeardBiomeCharactersCharlieControlsDeathDurabilityExperienceFireFood SpoilageFreezingHealthHungerInventoryLightMapNaughtinessNon-renewable resourcesSanitySavingStructures
(WetnessOverheating Reign of Giants iconShipwrecked icon) (DiseaseRegrowth Don't Starve Together icon) (Poison Shipwrecked icon)
Mode Survival ModeAdventure ModeCavesRuinsVolcanoDon't Starve TogetherWorld Customization
Others Pig VillageRoad (Trail) • GraveyardOceanAbyssBridgeSet PieceThingsMorgue