A Sea Hound is a hostile Mob found in the Shipwrecked DLC. They are the Ocean's equivalent to Hounds, however they do not attack periodically. Because they lose interest in the player easily, like Hounds, they may get distributed in the ocean and later re-encountered.
They may be encountered alone at sea, or attack the player in large packs while they are sailing. Prior to the attack, the player may comment on their approach and the music will change.
Meats dropped into the water have a chance to spawn Sea Hounds in any part of the ocean. The probability of this happening is based on the hunger value of the item dropped into the sea. Beware, dropping large stacks of meat items into the water can easily cause the player to be overwhelmed by multiple Sea Hounds. The meat does not have to be dropped by the player themselves. Monster Meat and Shark Fins will not trigger a hound attack this way.
Fishing in Shoals has a 20% chance to trigger a Sea Hound attack.
Fighting Strategy Edit
Below is the number of hits it takes with each weapon to kill a Sea Hound when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.
- A Cargo boat may randomly be found in sea containing some loot, but jumping on the boat will trigger a Sea Hound attack.
- Sea Hounds were removed from the Shipwrecked DLC more than a year after its official completion in an unnamed beta update. However, they were added back in the 233745 hotfix update on 9/21/2017. In a Rhymes with Play stream on the same day, it was explained that the removal of Sea Hounds was by accident.
- Now, Sea Hounds are spawned from Shoal fishing, dropping Meat, and various Set Pieces, but not periodic attacks.