It has a 50% chance to be the starting season instead of Autumn when playing in Sandbox Mode. With the Default Preferences, it lasts 20 days. Therefore, the first Spring lasts either from day 1 to 20, or from day 37 to 56. During the beginning and especially the middle of Spring, Dusks are very long (affecting player's sanity) but they quickly go shorter towards the last third of the season. During the first half, days are very short but they quickly get longer as the second half progresses. Stages in Adventure Mode may have different seasonal variations. Some characteristics in the world change in Spring, and surviving can become more difficult.
Changes in the WorldEdit
- During Spring, Mini Glaciers will begin to melt and Bees will become more hostile (though they are still not considered Killer Bees).
- Flowers will randomly spawn during spring even when there are no insects around.
- Rabbit Holes close during Spring, forcing the player to look for a different food source.
- The Moose/Goose and its nest can be encountered during Spring.
- Lureplants will naturally spawn in areas that the player has explored. Additionally, Beefalo will always be in heat and Blue Hounds can spawn with Hound waves.
- Spring leads into Summer. As Summer can be very deadly when unprepared, the long-term survival goal for spring is to prepare for summer in advance.
Rain and its effectsEdit
- Main Article: Wetness
Spring is the season where rain is very frequent and puddles form on the ground.
While temperature is not an issue at this time of year, the player will occasionally freeze due to wetness.
Constant rain makes tracking Koalefants more difficult due to tracks disappearing.
|Activities||Cooking • Crafting • Farming • Fighting • Fishing • Sleeping
(Boating ) (Beefalo Riding )
|Environment||Day-Night Cycle • Moon Cycle • Nightmare Cycle • Earthquake • Lightning • Rain
(Strong Winds • Fog • Waves • Flooding • Volcanic Eruption ) (Fog ) (Sandstorm )
|Seasons||Summer • Winter • (Autumn • Spring )
(Mild Season • Hurricane Season • Monsoon Season • Dry Season ) (Temperate Season • Humid Season • Lush Season )
|Mechanics||Beard • Biome • Characters • Charlie • Controls • Death • Durability • Experience • Fire • Food Spoilage • Freezing • Health • Hunger • Inventory • Light • Map • Naughtiness • Non-renewable resources • Sanity • Saving • Structures
(Wetness ) (Overheating ) (Poison ) (Hay Fever ) (Events • Disease • Ghosts • World Regrowth • Skins )
|Mode||Survival Mode • Adventure Mode • Caves • Ruins • Volcano • World Customization|
|Others||Pig Village • Road (Trail) • Graveyard • Ocean • Abyss • Bridge • Set Piece • Things • Morgue|