In the trailers, there would often be hidden text (with some variation) or parts of hidden text that are not easy to spot in the video without closer inspection. The hidden text would lead to bit.ly links that reveal the backstory of Maxwell, whose original name was William Carter before the main events of the game's story. As the puzzles go on, Charlie is introduced as well.
William Carter looks very similar to Maxwell. He is tall and wears a suit, though the differences in appearance is that he wears glasses, and his chin is more rounded. He's more timid-looking than Maxwell, though he gradually loses that characteristic in later puzzles as he toys with dark magic. Also, in every picture he appears in, there appear to be scratches or scribbles on his face.
First puzzle Edit
The first puzzle leads to William's inspection card that says APPROVED, boarding a ship named Quest to the United States. In real life, the White Star Line ship Celtic had its maiden voyage on July 26, 1901 from Liverpool, England to New York City. This is the same time/port of departure as on the documents in the first puzzle.
Second puzzle Edit
The second puzzle leads to an advertisement for William's magic show. The advertisement has a picture of William pulling a rabbit out of his hat, and in this picture, William's face is scratched out. The poster is partially covered by other advertisements, suggesting that the show wasn't very successful. Some text on the ad reads:
Performing feats of the mysterious for your entertainment and edification.
Third puzzle Edit
The third puzzle shows a desk with multiple papers on it. One of them is a bill from a man named George T. Witherstone for magician's props totaling $7.10. There is a large red 'OVERDUE' stamped on the bottom. The date on the bill is covered by another paper, but the word May can be seen, meaning that the year is at least 1902. The props are a set of marked cards, a gimmicked tophat, and two docile rabbits (which cost $2).
Another paper (which has many spelling errors), appears to be a note to William, which reads:
- You are late again! Where is the muny? Do you think Mr. Witherstone is runnin a charatee? You better pay up this week or there will be trubble! I will find you!
There is also a postcard on the desk, which, according to the letter, may be from William's brother. Next to it is a postcard from California, suggesting that Jack may be sending the letter from there. The address is William Carter / 21 Harold St. / New York, NY.
The letter reads:
- You've finally come to America! How exciting! Has your show taken New York by storm yet? I fear we may have just missed each other - the city was too much for me, so I've gone west - It really is amazing out here - maybe you could visit sometime?
- Have you corresponded with mother lately? The post is dreadfully inconsistent out here, I can't believe she hasn't met the twins yet! (The twins are likely Wendy and Abigail given that upon examining Maxwell (NPC) Wendy states, "I feel a strange kinship with him.", and when Maxwell examines Abigail's Flower, he says "Hm? What a familiar presence.")
- Warmest regards,
Fourth puzzle Edit
The Newspaper Edit
The Newspaper reads:
- TRAGIC TRAIN CRASH
- Circus wagon struck at crossing
- Many passenger injuries reported
- Elephant unharmed
- A passenger train struck a circus wagon that had broken down along the tracks at the Old Mill crossing. Dozens of passengers were injured, and at least one man is missing. The missing man has yet to be identified, but fellow passengers described him as a tall, nervous fellow with an English accent. A search party was convened but quickly abandoned when it became apparent that a (Second column begins after tear in the first column) cage full of potentially dangerous trained monkeys had been vacated in the collision. Given the remoteness of the crash site, the scorching desert sun, and the escaped animals, the missing man has been presumed dead.
- This is the third such incident at the crossing since the railway's construction in 1875, but the first to involve a circus wagon. Local businessman and railway investor Harold J. Rutherford assured this publication that all portinant safety precautions had been taken, but no one could have foreseen the appearance of such a dangerous blockage on the tracks
The date of the paper is August 23, 1904.
The Circus Poster Edit
The Circus poster has the words ABERNETHY & PARKER CIRCUS written at the top. There is an elephant balanced on a ball with flamingoes on its back and left ear. A man that looks to be wimpy Wolfgang is balanced on its head on with one hand. Two monkeys wearing fezes are standing next to the ball.
Below this picture it reads:
- COMING TO YOUR TOWN!
- GOOD SPRINGS BULLFROG DELAMAR ROUND MOUNTAINS
- KLONDYKE HARSHAW CHARLESTON FAIRBANK [bold words appear smaller to show a different attraction on the poster]
- DON'T MISS THE INCREDIBLE STRONGMAN
Most of the cities reported above are actual ghost towns in Arizona and Nevada that were abandoned after the gold rush by gold miners. The Strongman could be Wolfgang, as his nickname is The Strongman and the poster contains the same weight in his character poster. From this poster it is likely that Wolfgang used to be in the circus.
The Postcard Edit
The postcard to Jack Carter reads:
- The strangest thing has happened! Please discount all reports of my demise, should they reach you. I am very much alive, despite my recent misadventures. I have discovered something, a book of sorts. I have yet to decode it fully, but what little I have deciphered has opened my mind to terrifying new possibilities. I shan't say more through post - I fear it may attract unwanted attention. All will be explained when we meet. I shall continue west forthwith! -William
The address has been scribbled out with red ink, but some things can still be read, e.g. Jack Carter, 33, 4th St, Corona, CA, 91720. Corona is a city situated in California that goes by the zip code 91720. The postcard is postmarked in North Fork, Nevada, another ghost town.
The Coach Ticket Edit
The coach ticket reads:
- SUNSET LINES
- NEW YORK (GRAND CENTRAL) TO:
- San Fransisco - Mission Stn. (Exc'nge)
- Date: August 15th, 1904
There is some red text running down the left and right hand side reading 'No. 702', a black stamp at the bottom saying 'COACH CLASS'.
The Obelisk Blueprint Edit
There is no readable text on the obelisk blueprint, but there are many symbols and measurement lines. The page appears to be torn out of something, possibly the book mentioned on the postcard. The symbols on the blueprint are identical to some of the runes in the Metheus Puzzles.
The ground is made of cracked rock. At the very top in the middle is concentrated sunlight, a glare; this might be the desert mentioned in the newspaper article. Two shadows are standing over the scene; one seems to have no eyes, as there is no shadow where the eyes should be. In the source code, there is ASCII art of the Shadow Watcher.
Fifth puzzle Edit
The fifth puzzle shows a 'Maxwell the Great' poster, a classified ad requisition, a sketch of Telelocator Staff and Life Giving Amulet with more runes, and what may be a journal page. In the source code, there is ASCII art of Maxwell.
The journal page reads:
- A terrible form took shape in the air above the ritual last night! It was large and indistinct, but its countenance was infused with a sort of alien malevolence that chilled me to my very core. My fear was so great that I almost faltered in my incantations.
- It made no hostile motions, however and after having hung in the aether for a time, it shivered out of existence. What was it? Was it observing me? Is it the guardian of some deeper secret to which I am drawing closer? In any event, I am not keen to meet its like again.
Along with the description is a drawing of a Terrorbeak.
The ad requisition reads:
- San Francisco Call Classified Advertisement Requisition
- To appear in the [X] early [X] late edition(s)
- On the following days [X]M [X]T [X]W [X]Th [X]F [X]Wk
- Starting on June 6th, 1905
- In the category of Employment Opportunities
- Copy (2 cents per word per edition):
- Looking to hire a lady assistant for a magician's stage show. Previous experience unnecessary, but should have a curious demeanor and a keen interest in the mysteries of the universe. Must provide own costume.
- Contact information:
- William Carter
- c/o Palace Hotel,
- San Francisco, California
"William Carter" is smudged, as if someone tried to scribble over it. The page with the Telelocator Staff and the Life Giving Amulet appears to be from the same book as the obelisk blueprint. In the Source Code there is ASCII art of Maxwell's head.
Sixth puzzle Edit
The sixth puzzle shows a poster of Maxwell and his assistant, along with a handwritten note.
The poster reads:
- THE AMAZING MAXWELL
- PERFORMING FEATS TO ASTOUND AND MYSTIFY
The note reads:
- Hey Maxy,
- We really knocked 'em dead last night, didn't we? I thought that old guy in the front wasn't going to make it. Those shadow things are so convincing - they almost scare me, and I'm part of the act!
- We can work on the new finale when I get back from my sister's place. I'm looking forward to it!
- ~ Charlie ♥
In the source code, there is ASCII art of the Shadow Watcher.
Seventh puzzle Edit
The seventh puzzle shows a dim room with a small light bulb. Here, a poster of Maxwell and the circus from previous clues are shown. The right half of the Maxwell poster is torn, meaning that the room is shown after the events of the eighth puzzle. There are also a few journal pages on the walls. In the source code is ASCII art of Maxwell.
Editing the image shows that there are scribblings around the room. The scribblings spell out the words "devinctionibus", "magicae", "pretiositas", "insaniam" "alucinatio", "voces", and "tenebris" - these are Latin for "incantation", "magic", "value" or "cost", "insanity" or "madness", "illusion", "voices", and "darkness", respectively. Each word is accompanied by a corresponding symbol, which were later used to help decode the runes in the Metheus Puzzles. There are also other scribblings that say "Enough!" "it's theM" and "Charlie" two times before trailing off the screen for the third.
Eighth puzzle Edit
The eighth puzzle begins with Charlie in a red trench coat opening a door to a very dark room. As time went on, the picture changed and uncovered more of what is going on, and may possibly do so again. At the top of the picture are tally marks apparently indicating picture sequence. In the source code of the first image the word "interitus" was spelled - Latin for 'destruction'. In the source code of the second image there is ASCII art of a Terrorbeak. In the source code of the third and fourth images are ASCII art of a Crawling Horror. In the source of the fifth image is ASCII art of a Night Hand. In the source of the sixth image is ASCII art of an upside-down Shadow Watcher. In the source of the eleventh image is ASCII of a letter from Charlie. In the source of the thirteenth image is simply the message "Soon...". The portrait in the foreground above Maxwell's desk also changes across every picture.
In the source of the seventh image is a box with two arrows pointing to its center, with ASCII art of a puzzle piece beneath it. When you change the extension of seventh puzzle image from a .jpg to .zip, you'll see another hidden image (Note: This cannot be done with the version shown on this wiki; use the official link listed below). If you adjust this hidden image it shows you something on the right of Maxwell.
In the source code of the 11th image, the letter that Charlie slipped under Maxwell's door can be read:
- Where are you? I haven't heard from you in days! I stopped by your place, so I've got your props and costume for the show. I'll see you at the theatre tonight, I hope?
- We need to talk about your... Study room. There's some creepy stuff going on in there! Maybe when this run is over we can take a little break? My sister said we could use the family cabin up in BC if we want to get away
Clicking on the Shadow Watcher on the 13th image will take you to this page. Clicking on the film reel will download a "lost fragment". The mod allows the player to create a Shadow Portal to enter a new world with a biome that is similar to the one in the Adventure Mode epilogue. After activating the Shadow Portal, in the new world there will be a Skull Chest. Upon completing the mod, it will spawn a shadow Phonograph that will play a Morse code. Also, in this world, there is an island that is separated from the main island. It can be reached by console spawning a The Lazy Explorer and telepoofing to it.
The code, when translated, will give the password to the secret page of the last puzzle update. Then you'll be directed here.
The date and location of the "Final Act" video (April 17, 1906) allude to the 1906 San Fransisco Earthquake, which happened the next morning, suggesting that Maxwell and the codex were the causes. However, as the real-world earthquake happened early in the morning and not in the evening, it could be assumed that the codex merely made the event occur earlier (the theater in "The Final Act" is seen visibly shaking as the shadow hands emerge from the book, implying that there is a direct correlation).
Links to official image locations Edit
Ninth puzzle Edit
The ninth puzzle marks the beginning of the next phase in the Don't Starve story. Two hidden words can be found in the first update trailer for Don't Starve Together. Praecantator, referring to the intermission after the last puzzle, is crossed out. This is followed shortly after by Resumptus meaning resumed or recovered.
The video features a transition from a world that is black and white and looks like the stage Maxwell and Charlie performed on to one filled with color and looks like the Don't Starve world. On the ground lies the Codex Umbra as well as a red rose resembling the one worn in Charlie's hair, and later on Maxwell's lapel.