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In Don't Starve Together, all customization options from the base game and the Reign of Giants DLC as well as several additional options are available.

Available options for Forest WorldEdit

All available options for the Forest World are listed below in the order they appear in the World Settings screen:

Type Icon Content
Biomes
BiomesIcon
Determines whether Reign of Giants biomes will be generated in the world. Available options are classic and together.
Spawn Area
SpawnAreaIcon
Available options are default, plus and dark.
World Size
WorldSize
Determines the size of the world. This does not appear to increase the number of biomes. It just makes the individual biomes larger.
Available options are small, medium, large (default), and huge.
Land Branching
LandBranch
Determines the degree to which the land will branch off and be connected by bridging pieces.
Available options are never, least, default and most. Never creates circle maps with large holes in the middle. Most creates maps with a center and multiple arms.
Land Looping
LandLoop
Determines the degree to which Roads will tend to lead you in circles, in addition to determining the degree to which the land will curve.
Available options are none, default and always.
Events
Icon Events
Determines the appearance of special events such as Hallowed Nights and Winter's Feast. Available options are none, auto, Hallowed Nights, Winter's Feast and Year of the Gobbler.
Length of Autumn
Autumn
Determines the length of the Autumn season. Available options are none, very short, short, default, long, very long and random.
Length of Winter
Winter
Determines the length of the Winter season. Available options are none, very short, short, default, long, very long and random.
Length of Spring
Spring
Determines the length of the Spring season. Available options are none, very short, short, default, long, very long and random.
Length of Summer
Summer
Determines the length of the Summer season. Available options are none, very short, short, default, long, very long and random.
Starting Season
SeasonStart
Determines the starting season.
Available options are Autumn, Winter, Spring, Summer, Autumn or Spring, Winter or Summer and random .
Length of Day
DayNightCycle
Determines the length and/or presence/absence of Day, Dusk, and Night. Available options are only Day, only Dusk, only Night, default, long Day, long Dusk and long Night.
Weather
Weather
Determines the frequency of weather events.
Available options are none, less, default, more and lots.
Lightning
Lightning
Determines the frequency of lightning strikes.
Available options are none, less, default, more and lots.
Frog Rain
FrogRain
Determines the frequency of Frog Rain.
Available options are none, less, default, more and lots.
Smoldering
Smoldering
Determines the rate at which objects start smoldering and/or the rate at which crops wilt.
Available options are none, less, default, more and lots.
World Regrowth
WorldRegrowthIcon
Available options are very slow, slow, default, fast and very fast.
Touch Stones
PigHead
Determines the amount of naturally spawning Touch Stones.
Available options are none, less, default, more and lots.
Boons
Skeletons
Determines the amount of naturally spawning Set Pieces.
Available options are none, less, default, more and lots.
Disease
Icon Disease
Determines the frequency of Disease.
Available options are none, random, slow, default and fast.
Starting Resource Variety
StartingResourceVarietyIcon
Available options are classic, default and highly random.
Forest Petrification
Icon ForestPetrification
Available options are none, slow, default, fast and very fast.
Flowers
Flowers
Determines the amount of naturally spawning Flowers.
Available options are none, less, default, more and lots.
Grass Tufts
Grass
Determines the amount of naturally spawning Grass Tufts.
Available options are none, less, default, more and lots.
Saplings
SaplingIcon
Determines the amount of naturally spawning Saplings.
Available options are none, less, default, more and lots.
Spiky Bushes
SpikyBushes
Determines the amount of naturally spawning Spiky Bushes.
Available options are none, less, default, more and lots.
Tumbleweeds
Tumbleweeds
Determines the amount of naturally spawning Tumbleweeds.
Available options are none, less, default, more and lots.
Reeds
ReedsIcon
Determines the amount of naturally spawning Reeds.
Available options are none, less, default, more and lots.
Trees
Tree
Determines the amount of naturally spawning Trees.
Available options are none, less, default, more and lots.
Flint
FlintIcon
Determines the amount of naturally spawning Flint found on the ground. Available options are none, less, default, more and lots.
Boulders
Boulders
Determines the amount of naturally spawning Boulders.
Available options are none, less, default, more and lots.
Mini Glaciers
MiniGlaciers
Determines the amount of naturally spawning Mini Glaciers.
Available options are none, less, default, more and lots.
Meteor Fields
MeteorFieldsIcon
Available options are none, less, default, more and lots.
Meteor Frequency
MeteorFrequencyIcon
Available options are none, less, default, more and lots.
Berry Bushes
BerryBush
Determines the amount of naturally spawning Berry Bushes.
Available options are none, less, default, more and lots.
Carrots
CarrotIcon
Determines the amount of naturally spawning Carrots.
Available options are none, less, default, more and lots.
Mushrooms
MushroomsIcon
Determines the amount of naturally spawning Mushrooms.
Available options are none, less, default, more and lots.
Cacti
Cacti
Determines the amount of naturally spawning Cacti.
Available options are none, less, default, more and lots.
Rabbits
RabbitIcon
Determines the amount of naturally spawning Rabbit Holes.
Available options are none, less, default, more and lots.
Moleworms
MolewormsIcon
Determines the population of Burrows and/or the amount of Moleworms spawning.
Available options are none, less, default, more and lots.
Butterflies
Butterflies
Determines the population of Butterflies that naturally spawn from Flowers. Available options are none, less, default, more and lots.
Birds
Birds
Determines the population of Birds that naturally spawn and the frequency with which they appear on screen.
Available options are none, less, default, more and lots.
Buzzards
Buzzards
Determines the amount of naturally spawning Buzzards.
Available options are none, less, default, more and lots.
Catcoons
Catcoons
Determines the population of Hollow Stumps and the amount of lives Catcoons have.
Available options are none, less, default, more and lots.
Gobblers
GobblerIcon
Determines the frequency of spawning Gobblers.
Available options are none, less, default, more and lots.
Pigs
PigIcon
Determines the population of Pig Houses.
Available options are none, less, default, more and lots.
Volt Goats
VoltGoats
Determines the population of Volt Goats, possibly affecting their breeding. Available options are none, less, default, more and lots.
Beefalos
BeefaloIcon
Determines the population of Beefalo.
Available options are none, less, default, more and lots.
Beefalo in Heat
BeefaloHeat
Determines the frequency at which Beefalo will go into heat.
Available options are none, less, default, more and lots.
Suspicious Dirt Piles
KoalefantTracks
Determines the amount of naturally spawning animal tracks.
Available options are none, less, default, more and lots.
Hunt Surprises
HuntingSurprisesIcon
Determines the frequency at which Varg and Ewecus will be encountered while hunting. Available options are none, less, default, more and lots.
Pengulls
Pengulls
Determines the population of Pengulls that naturally spawn.
Available options are none, less, default, more and lots.
Ponds
PondIcon
Determines the amount of naturally spawning Ponds.
Available options are none, less, default, more and lots.
Beehives
BeehiveIcon
Determines the amount of naturally spawning Beehives.
Available options are none, less, default, more and lots.
Killer Beehives
KillerBeehives
Determines the amount of naturally spawning Killer Bee Hives.
Available options are none, less, default, more and lots.
Tallbirds
TallbirdIcon
Determines the population of Tallbird Nests.
Available options are none, less, default, more and lots.
Spiders
Spiders
Determines the number of naturally spawning Spider Dens and free roaming Spiders.
Available options are none, less, default, more and lots.
Hounds
HoundIcon
Determines the frequency of Hound attacks.
Available options are none, less, default, more and lots.
Hound Mounds
HoundMounds
Determines the amount of naturally spawning Hound Mounds.
Available options are none, less, default, more and lots.
Merms
Merms
Determines the number of naturally spawning Rundown Houses and Merms. Available options are none, less, default, more and lots.
Tentacles
TentacleIcon
Determines the amount of naturally spawning Tentacles.
Available options are none, less, default, more and lots.
Clockwork Mobs
ClockworkMobs
Determines the number of naturally spawning Clockwork Monsters. Available options are none, less, default, more and lots.
Meat Bulbs
LurePlants
Determines the number and frequency of naturally spawning Lureplants. Available options are none, less, default, more and lots.
MacTusks
MacTusks
Determines the number of naturally spawning Walrus Camps.
Available options are none, less, default, more and lots.
Treeguards
TreeguardIcon
Determines the spawn rate of Treeguards.
Available options are none, less, default, more and lots.
Poison Birchnut Trees
PoisonBirchnutTrees
Determines the rate at which Birchnut Trees become angered.
Available options are none, less, default, more and lots.
Krampus
KrampusIcon
Determines the spawn rate of Krampus.
Available options are none, less, default, more and lots.
Bearger
BeargerIcon
Determines the spawn rate of Bearger.
Available options are none, less, default, more and lots.
Deerclops
DeerclopsIcon
Determines the spawn rate of Deerclops.
Available options are none, less, default, more and lots.
Moose/Goose
MooseGoose
Determines the spawn rate of Geese.
Available options are none, less, default, more and lots.
Dragonfly
DragonflyIcon
Determines the spawn rate of Dragonfly.
Available options are none, less, default, more and lots.
Antlion Tribute
AntlionTributeIcon
Determines the rate at which the Antlion becomes angered.
Available options are none, less, default, more and lots.
  • The options determining the amount of naturally spawning Sinkholes and Mandrakes have been removed.
  • The option determining the frequency of Vargs has been replaced by the option for Hunt Surprises, as Don't Starve Together also contains the Ewecus.
  • There are currently 3 presets: "Lights Out", "Together Plus", and an option to disable Reign of Giants.

Available options for CavesEdit

Don't Starve Together also allows to customize the Caves world, since they are managed on a different server shard. All 41 available options for caves are listed below in the order they appear in the World Settings screen:

Type Icon Content
Biomes
BiomesIcon
Available options are underground.
Spawn Area
SpawnAreaIcon
Available options are caves.
World Size
WorldSize
Determines the size of the cave world.
Available options are small, medium, large, and huge.
Land Branching
LandBranch
Determines the degree to which the land will branch off and be connected by bridging pieces.
Available options are never, least, default and most.
Land Looping
LandLoop
Determines the degree to which the Roads will tend to lead you in circles, in addition to determining the degree to which the land will curve. Available options are never, default and always.
Weather
Weather
Determines the frequency of weather events.
Available options are none, less, default, more and lots.
Earthquakes
EarthquakesIcon
Determines the frequency of earthquakes.
Available options are none, less, default, more and lots.
World Regrowth
WorldRegrowthIcon
Available options are very slow, slow, default, fast and very fast.
Touch Stones
PigHead
Determines the amount of naturally spawning Touchstones.
Available options are none, less, default, more and lots.
Boons
Skeletons
Determines the amount of naturally spawning Set Pieces.
Available options are none, less, default, more and lots.
Sinkhole Lights
SinkholeLightsIcon
Available options are very slow, slow, default, fast and very fast.
Disease
Icon Disease
Determines the frequency of Disease.
Available options are none, random, slow, default and fast.
Starting Resource Variety
StartingResourceVarietyIcon
Available options are classic, default and highly random.
Forest Petrification
Icon ForestPetrification
Available options are none, slow, default, fast and very fast.
Grass Tufts
Grass
Determines the amount of naturally spawning Grass Tufts.
Available options are none, less, default, more and lots.
Saplings
SaplingIcon
Determines the amount of naturally spawning Saplings.
Available options are none, less, default, more and lots.
Spiky Bushes
SpikyBushes
Determines the amount of naturally spawning Spiky Bushes.
Available options are none, less, default, more and lots.
Reeds
ReedsIcon
Determines the amount of naturally spawning Reeds.
Available options are none, less, default, more and lots.
Trees
Tree
Determines the amount of naturally spawning Trees.
Available options are none, less, default, more and lots.
Flint
FlintIcon
Determines the amount of naturally spawning Flint found on the ground. Available options are none, less, default, more and lots.
Boulders
Boulders
Determines the amount of naturally spawning Boulders.
Available options are none, less, default, more and lots.
Mushtrees
MushroomTreesIcon
Determines the amount of naturally spawning Mushtrees.
Available options are none, less, default, more and lots.
Cave Ferns
CaveFernsIcon
Determines the amount of naturally spawning Ferns.
Available options are none, less, default, more and lots.
Light Flowers
LightFlowersIcon
Determines the amount of naturally spawning Light Flowers.
Available options are none, less, default, more and lots.
Glow Berries
GlowBerriesIcon
Determines the amount of naturally spawning Glow Berries.
Available options are none, less, default, more and lots.
Berry Bushes
BerryBush
Determines the amount of naturally spawning Berry Bushes.
Available options are none, less, default, more and lots.
Mushrooms
MushroomsIcon
Determines the amount of naturally spawning Mushrooms.
Available options are none, less, default, more and lots.
Cave Banana Trees
CaveBananasIcon
Determines the amount of naturally spawning Cave Banana Trees.
Available options are none, less, default, more and lots.
Lichen
LichenIcon
Determines the amount of naturally spawning Lichen.
Available options are none, less, default, more and lots.
Ponds
PondIcon
Determines the amount of naturally spawning Ponds.
Available options are none, less, default, more and lots.
Slurpers
SlurpersIcon
Determines the amount of naturally spawning Slurpers.
Available options are none, less, default, more and lots.
Bunnymen
BunnymenIcon
Determines the amount of naturally spawning Rabbit Hutches.
Available options are none, less, default, more and lots.
Slurtles and Snurtles
SnurtlesSlurtlesIcon
Determines the amount of naturally spawning Slurtle Mounds.
Available options are none, less, default, more and lots.
Rock Lobsters
RockLobstersIcon
Determines the amount of naturally spawning Rock Lobsters.
Available options are none, less, default, more and lots.
Splumonkeys
ShadowMonkeysIcon
Determines the amount of naturally spawning Splumonkey Pods.
Available options are none, less, default, more and lots.
Spiders
Spiders
Determines the number of naturally spawning Spider Dens and free roaming Spiders.
Available options are none, less, default, more and lots.
Tentacles
TentacleIcon
Determines the amount of naturally spawning Tentacles.
Available options are none, less, default, more and lots.
Clockwork Mobs
ClockworkMobs
Determines the number of naturally spawning Clockwork Monsters. Available options are none, less, default, more and lots.
Treeguards
TreeguardIcon
Determines the spawn rate of Treeguards.
Available options are none, less, default, more and lots.
Batilisks
BatsIcon
Determines the amount of naturally spawning Batilisks.
Available options are none, less, default, more and lots.
Nightmare Fissures
NightmareFissuresIcon
Available options are none, less, default, more and lots.
Depths Worm Attacks
Icon CaveWormAttacks
Determines the frequency of Depths Worm attacks.
Available options are none, less, default, more and lots.
Depths Worms
CaveWormsIcon
Determines the amount of naturally spawning Depths Worms.
Available options are none, less, default, more and lots.
Gameplay Mechanics
Activities CookingCraftingFarmingFishingSleeping
Environment Day-Night CycleMoon CycleNightmare CycleEarthquakeLightningRain
(Sandstorms Don't Starve Together icon) (Strong WindsFogWavesFloodingVolcanic Eruption Shipwrecked icon)
Seasons SummerWinter • (AutumnSpring Reign of Giants icon)
(Mild SeasonHurricane SeasonMonsoon SeasonDry Season Shipwrecked icon)
Mechanics BeardBiomeCharactersCharlieControlsDeathDurabilityExperienceFireFood SpoilageFreezingHealthHungerInventoryLightMapNaughtinessNon-renewable resourcesSanitySavingStructures
(WetnessOverheating Reign of Giants iconShipwrecked icon) (DiseaseRegrowth Don't Starve Together icon) (Poison Shipwrecked icon)
Mode Survival ModeAdventure ModeCavesRuinsVolcanoDon't Starve TogetherWorld Customization
Others Pig VillageRoad (Trail) • GraveyardOceanAbyssBridgeSet PieceThingsMorgue